Hello, my name's Luca and welcome to my website. I'm an Australian hobbyist programmer. I am using this site as a source to host various things I've made. Hope you find some fun/cool.

More Info:

Contact: bockanator@tutamail.com

Games I made:

Catch of the Day

Catch of the Day

A club penguin ice fishing game clone created as part of a school project in late-2024.

Ashes of the Swarm

Ashes of the Swarm

A rube goldberg machine puzzle game about creating chain reactions set in the wild west filled with insects. I've been working on it for about ~10 months and consider it my best work. Wishlist it on Steam!

SandGame

SandGame (Windows, download only)

Falling sand game written in C++ with SDL with a goal of large scale simulations. Fully multithreaded with some clever tricks like using sleeping chunks and dirty rects to get more preformance, all under 3MB. It can handle over 2 million particles at once, with many interesting elements to choose from. NEW: Added Player, more elements and tools + bug fixes!

Want to setup multiplayer for this game? Read this guide I made.

Software I made:

Digital Cookbook System

Digital Cookbook System

Created by me in year 12 as a school-assessed task in 2026, made in less than a week. As the name suggests it helps you create and manage recipes.

Spectrogram Creator/Viewer

Spectrogram Creator/Viewer

I couldn't find any site or software online that easily converted audio into spectrograms, and vise versa. So here you go! All the processing/file stuff happens on your device. They're all in black and white. How they work is that the brightness of each pixel represents brightness, with the height of the pixel representing pitch, with the X coordinate representing time. You can often find people hiding secret messages in them.

Music I made:

Beyond programming I also make music of varying quality. All music listed here is under Creative Commons Attribution-ShareAlike 4.0 International. So basically you can use/remix it in anything (even commerical stuff) but you have to credit me and derivatives of my work need to use the same license. Given the quality of my music though is I'm unsure if it would be wise to use in your project.

El Palo Morado

The theme for the first boss in Ashes of the Swarm, heavily based off this wonderful little public domain track. I love the romantic trumpet on this one but I think the bassline is a little flat.

Fog Theme

Piano solo I made for the fog level of the game. I think it ended up sounding a bit too grimm.

Fog Theme (old)

This was the first attempt at the fog level theme. The piano melody is dreadful but I think the tin whistle had potential.

Bonus Level Theme

A short loopable theme that started as the music for the intro story but later got changed to the bonus level selection theme. A friend of mine said "I can't tell if it sounds chinese or western".

Broodsac Brothers

Quirky little song with some fun sounds. A bit all over the place though. The main melody is an xylophone plus a jew's harp for the bassline.

Stress Loop

Sharp 200BPM loopable song with two acoustic guitars. It grows old fast.

Siesta

Not sure when you'd ever use this piece. Maybe in a timelapse of a beach?

Warm Western Loop

Another loop, this time as a banjo solo. It grows just as old as the last looped song does.